#How to launch custom zombie maps waw how to#
This will not include a how to on adding custom weapons and perks, nor will it contain a how to on adding custom scripts to your maps This rezzurection "all zombie map's" map pack is a day one buy for me, and those that already own the hardened and prestige editions of cod: bo this map pack is free for them.NOTE: This will only cover the very barebone basics of making a map.
#How to launch custom zombie maps waw mod#
Simply drag those files from the mod tools into your root directory (The directory that has the executable for ) You are first going to need a working copy of, as well as the mod tools, which you can find here -> World at War Mod Tools Lucky for you, this thread is just the right place to start! Hello! If you are stumbling across this thread, you probably wanna make your own zombies map in World at War. So, first thing to do is to go into your folder and open the bin folder. Once in the launcher, click on converter. This will convert models and assets to be used in Radiant. YOUR RADIANT MAKE LOOK DIFFERENT, DONT WORRY, THE PROCESS IS EXACTLY THE SAME When you open Radiant, it may take some time for it to be used, just give it time! Once the grid pops up, you are good to go. One thing you will need is a script placer. It makes your job WAY easier, as well as giving you some other options with your map. For now, we will be using the UGX Script Placer 2.0.1, since it is the most stable UGX Script Placer Once you have the Script Placer downloaded, open it. You will be greeted with this screenįor the sake of keeping things quick, we will NOT be touching anything relating to UGX, the menus, or UGX Easy FX. * Map Name: Basically the code name for your map. All zombie maps (usually) need to have the name of nazi_zombie_yourmapname. Note, the Display Name does NOT support any spaces or special characters, so we will just name it Test For now, we will just name this map nazi_zombie_testĭisplay Name: This will be the actual name of the map. Your map should be visible in the Launcher that you already have open. If it isn't, just close and reopen the Launcher.
![how to launch custom zombie maps waw how to launch custom zombie maps waw](http://www.callofdutyview.net/images/galleries/waw_classic_map_pack/hurtgen02.jpg)
Once your map is generated, go back into Radiant. You should have a File Explorer window that will pop up. Find nazi_zombie_test.map and open it.īoom, your map is now made and opened in Radiant, good job, but this is only the start.
![how to launch custom zombie maps waw how to launch custom zombie maps waw](https://i.ytimg.com/vi/maVIZOc2psw/maxresdefault.jpg)
What you now need to do, is make a brush. A brush is simply a texture that is made onto a 3D plane, sort of like a block in Minecraft (I couldn't think of any other examples.) Go up to the top and go to Textures->Usage->Ground.